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The Missing Piece

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Devlog

  • A Missing Piece- Process, Struggles, Future Revisions
    October 29, 2019 by Consc
    Game Presentation: The Missing Piece The Development Process- In terms of the development process, we initially had several brainstorming sessions where we came up with the idea that each player woul... Continue reading
  • Game Design Workshop Responses
    October 07, 2019 by Consc
    GDW Chapter 5 Sidebar: A Conversation with Will Wright Will Wright lists numerous important questions that game designers need to ask themselves as they begin thinking about the design of their game s... Continue reading
  • Exercises
    October 07, 2019 by Consc
    3.6: Rules Restricting Actions: Twister- Twister has a few rules that restrict actions. For example, once a color is called out and you have a body part on that color already, you cannot choose to ign... Continue reading
  • Research
    October 07, 2019 by Consc
    Killer Queen (arcade)- Research It is very interesting to see a game that has a static field of view where everything that happens in the game occurs in this same space. This is made even more intrigu... Continue reading
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